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An Introduction to C, VIII   ⇢  

So far, we have already covered the use of the character data type, but what happens when you want to print more than one character to screen? This was strings are for.

An Introduction to C, VII   ⇢  

So far, I have thrown a lot of information at you very quickly. Let's recap with completely useless programs.

An Introduction to C, VI   ⇢  

Now for something odd.

An Introduction to C, V   ⇢  

As you might imagine, a large series of conditional statements could get really tedious. Imagine a series of 20 if statements... and imagine typing that out. Very quickly, it would become very annoying. For this reason, C has the switch-break.

An Introduction to C, IV   ⇢  

Programs are a lot more useful if users can interact with them. It is equally useful to be able to perform specific operations depending upon what input is gained from said users. That's the topic for this entry.

An Introduction to C, III   ⇢  

So, in this installment, let's talk about loops. So far, all you have had is sequences. Programs only consist of sequence, loop, selection, and data. Looking at it this way, you're nearly ready to call yourself a programmer. So, don't get discouraged.

An Introduction to C, II   ⇢  

Last time, we got into the absolute basics. This time, let's cover something more useful.

An Introduction to C, I   ⇢  

C is a computer programming language that was designed for the purpose of implementing system software. Today, it is still used for that task but is also used for implementing application software. C is insanely widely used. C is the bedrock of UNIX, Linu

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Licentiam Absurdum